None of what you said has anything to do with the Marder III being a paper mache unit You're a 4v4 ami player that has not won a single 1v1 game. The command Panzer buffs firing speed and I think gives a 20% armor buff so now stugs have 250 frontal armor making them bounce shots from everything except a hell cat at short range.įor reference a Matilda and a Tiger have 300 frontal amror. You can never flank stugs effectively because the map hack means the DAK player will always have his Marders ready to evaporate your armor. Stugs cost 40 fuel and when fully upgraded: So if the game goes past the 15 minute mark DAK will just be able to out trade you. The problem with DAK is that both stugs and Marders become the most insanely ridiculous cost effective units when the upgrades come in. Each of the DAK vehicle upgrades give an additional 80 health I believe, so that "paper mache" Marder will have 360+80+80+80= 600 health which is the same as a vanilla stug vs a Sherman which has 720.
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